
Rarity: | Hero |
Number: | 14-124H |
Description: | Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it. At the end of each of your opponent's turns, dull all the Forwards opponent controls. Damage 3 — Zeromus gains Haste. |
Card Type: | Forward |
Element: | Ice;Lightning |
Cost: | 3 |
Power: | 8000 |
Job: | Lunarian |
Category: | IV |
Set: | Opus XIV: Crystal Abyss |
Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
Rarity: | Hero |
Number: | 14-124H |
Description: | Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it. At the end of each of your opponent's turns, dull all the Forwards opponent controls. Damage 3 — Zeromus gains Haste. |
Card Type: | Forward |
Element: | Ice;Lightning |
Cost: | 3 |
Power: | 8000 |
Job: | Lunarian |
Category: | IV |
Set: | Opus XIV: Crystal Abyss |
Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
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