
| Rarity: | Hero |
| Number: | 14-124H |
| Description: | Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it. At the end of each of your opponent's turns, dull all the Forwards opponent controls. Damage 3 — Zeromus gains Haste. |
| Card Type: | Forward |
| Element: | Ice;Lightning |
| Cost: | 3 |
| Power: | 8000 |
| Job: | Lunarian |
| Category: | IV |
| Set: | Opus XIV: Crystal Abyss |
Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
| Rarity: | Hero |
| Number: | 14-124H |
| Description: | Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it. At the end of each of your opponent's turns, dull all the Forwards opponent controls. Damage 3 — Zeromus gains Haste. |
| Card Type: | Forward |
| Element: | Ice;Lightning |
| Cost: | 3 |
| Power: | 8000 |
| Job: | Lunarian |
| Category: | IV |
| Set: | Opus XIV: Crystal Abyss |
Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
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