- Rarity: Rare
- Number: BT16-084 R
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Description: [Start of Your Main Phase] You may play 1 [Hawkmon] or [Salamon] from your hand without paying the cost. At the next end of your opponent's turn, return it to the hand.
[Your Turn] When one of your Digimon digivolves into a red or yellow Digimon, by suspending this Tamer, gain 1 memory. If DNA digivolving, 1 of your opponent's Digimon gets -3000 DP for the turn. - Color: Red;Yellow
- Card Type: Tamer
- Play Cost: 4
- Security Effect: [Security] Play this card without paying the cost.
[Start of Your Main Phase] You may play 1 [Hawkmon] or [Salamon] from your hand without paying the cost. At the next end of your opponent's turn, return it to the hand.
[Your Turn] When one of your Digimon digivolves into a red or yellow Digimon, by suspending this Tamer, gain 1 memory. If DNA digivolving, 1 of your opponent's Digimon gets -3000 DP for the turn.
- Rarity: Rare
- Number: BT16-084 R
-
Description: [Start of Your Main Phase] You may play 1 [Hawkmon] or [Salamon] from your hand without paying the cost. At the next end of your opponent's turn, return it to the hand.
[Your Turn] When one of your Digimon digivolves into a red or yellow Digimon, by suspending this Tamer, gain 1 memory. If DNA digivolving, 1 of your opponent's Digimon gets -3000 DP for the turn. - Color: Red;Yellow
- Card Type: Tamer
- Play Cost: 4
- Security Effect: [Security] Play this card without paying the cost.
[Start of Your Main Phase] You may play 1 [Hawkmon] or [Salamon] from your hand without paying the cost. At the next end of your opponent's turn, return it to the hand.
[Your Turn] When one of your Digimon digivolves into a red or yellow Digimon, by suspending this Tamer, gain 1 memory. If DNA digivolving, 1 of your opponent's Digimon gets -3000 DP for the turn.
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