
Number: | CYHO-EN061 |
Rarity: | Common |
Attribute: | SPELL |
Card Type: | Quick-Play Spell |
Description: | Special Summon 1 "Mekk-Knight" monster from your hand or Deck in face-up Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Mekk-Knight" monsters. You can only activate 1 "World Legacy's Memory" per turn. |
Set: | Cybernetic Horizon |
Special Summon 1 "Mekk-Knight" monster from your hand or Deck in face-up Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Mekk-Knight" monsters. You can only activate 1 "World Legacy's Memory" per turn.
Number: | CYHO-EN061 |
Rarity: | Common |
Attribute: | SPELL |
Card Type: | Quick-Play Spell |
Description: | Special Summon 1 "Mekk-Knight" monster from your hand or Deck in face-up Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Mekk-Knight" monsters. You can only activate 1 "World Legacy's Memory" per turn. |
Set: | Cybernetic Horizon |
Special Summon 1 "Mekk-Knight" monster from your hand or Deck in face-up Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Mekk-Knight" monsters. You can only activate 1 "World Legacy's Memory" per turn.
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