
Rarity: | R |
#: | 138/165 |
Creature Type or Sub Type: | Creature — Nephilim |
P: | 1 |
T: | 1 |
Rules Text Contains: | Whenever you play a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. |
Flavor: | When it awoke, it shattered the hillsides to make way for its passage. |
Set: | The List Reprints |
Number: | 138/165 |
Rarity: | R |
#: | 138/165 |
Creature Type or Sub Type: | Creature — Nephilim |
P: | 1 |
T: | 1 |
Rules Text Contains: | Whenever you play a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. |
Flavor: | When it awoke, it shattered the hillsides to make way for its passage. |
Set: | The List Reprints |
Number: | 138/165 |
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