
Description: | [Equip Cost] [Pay 1 gauge].
At the end of your turn, if you do not have a "Flash-strike Ninja, Zanryu" on the field, destroy this card. If this card would be destroyed, you may pay 1 gauge. If you do, this card remains on the field. |
Rarity: | PR |
#: | PR/0019EN |
Set: | Promo Cards |
Number: | PR/0019EN |
[Equip Cost] [Pay 1 gauge].
At the end of your turn, if you do not have a "Flash-strike Ninja, Zanryu" on the field, destroy this card.
If this card would be destroyed, you may pay 1 gauge. If you do, this card remains on the field.
At the end of your turn, if you do not have a "Flash-strike Ninja, Zanryu" on the field, destroy this card.
If this card would be destroyed, you may pay 1 gauge. If you do, this card remains on the field.
Description: | [Equip Cost] [Pay 1 gauge].
At the end of your turn, if you do not have a "Flash-strike Ninja, Zanryu" on the field, destroy this card. If this card would be destroyed, you may pay 1 gauge. If you do, this card remains on the field. |
Rarity: | PR |
#: | PR/0019EN |
Set: | Promo Cards |
Number: | PR/0019EN |
[Equip Cost] [Pay 1 gauge].
At the end of your turn, if you do not have a "Flash-strike Ninja, Zanryu" on the field, destroy this card.
If this card would be destroyed, you may pay 1 gauge. If you do, this card remains on the field.
At the end of your turn, if you do not have a "Flash-strike Ninja, Zanryu" on the field, destroy this card.
If this card would be destroyed, you may pay 1 gauge. If you do, this card remains on the field.
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