
Rarity: | C |
#: | 168 |
Creature Type or Sub Type: | Creature — Human Werewolf // Creature — Werewolf |
P: | 1/3 |
T: | 1/1 |
Rules Text Contains: | First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. // Ironfang First strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang. |
Flavor: | Each night, he abandons the trappings of civilization. // Each morning, he repairs the front door. |
Set: | Innistrad |
Number: | 168 |
Rarity: | C |
#: | 168 |
Creature Type or Sub Type: | Creature — Human Werewolf // Creature — Werewolf |
P: | 1/3 |
T: | 1/1 |
Rules Text Contains: | First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. // Ironfang First strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang. |
Flavor: | Each night, he abandons the trappings of civilization. // Each morning, he repairs the front door. |
Set: | Innistrad |
Number: | 168 |
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