
| Rarity: | Rare |
| #: | 3-099 |
| Total Cost: | 7 |
| Attribute: | Darkness |
| Card Type: | Resonator |
| Race: | Giant |
| Rules Text Contains: | Resonator : Giant
[Break] Put this card into your hand. While this card is a summon spell, players cannot chase cards with total cost 4 or less. [Continuous] This card cannot be targeted by spells with total cost 4 or less or abilities on a card with total cost 4 or less. [Continuous] At the end of your recovery phase, pay BB2 or put this card on the bottom of your main deck. [Continuous] As long as this card is in your field, each resonator in your opponent's field attacks if able. |
| Atk: | 1200 |
| Def: | 1800 |
| Set: | The Shaft of Light of Valhalla |
| Number: | 3-099 |
| Rarity: | Rare |
| #: | 3-099 |
| Total Cost: | 7 |
| Attribute: | Darkness |
| Card Type: | Resonator |
| Race: | Giant |
| Rules Text Contains: | Resonator : Giant
[Break] Put this card into your hand. While this card is a summon spell, players cannot chase cards with total cost 4 or less. [Continuous] This card cannot be targeted by spells with total cost 4 or less or abilities on a card with total cost 4 or less. [Continuous] At the end of your recovery phase, pay BB2 or put this card on the bottom of your main deck. [Continuous] As long as this card is in your field, each resonator in your opponent's field attacks if able. |
| Atk: | 1200 |
| Def: | 1800 |
| Set: | The Shaft of Light of Valhalla |
| Number: | 3-099 |
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