
| Rarity: | Rare |
| Number: | DYN223 |
| Description: | When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 1 or less controlled by an opponent until Tranquil Passing leaves the arena. Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.) |
| Card Type: | Action |
| Card SubType: | Aura |
| Class: | Illusionist |
| Cost: | 1 |
| Pitch Value: | 3 |
| Defense Value: | 2 |
| Set: | Dynasty |
When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 1 or less controlled by an opponent until Tranquil Passing leaves the arena.
Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
| Rarity: | Rare |
| Number: | DYN223 |
| Description: | When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 1 or less controlled by an opponent until Tranquil Passing leaves the arena. Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.) |
| Card Type: | Action |
| Card SubType: | Aura |
| Class: | Illusionist |
| Cost: | 1 |
| Pitch Value: | 3 |
| Defense Value: | 2 |
| Set: | Dynasty |
When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 1 or less controlled by an opponent until Tranquil Passing leaves the arena.
Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
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