
| Card Number: | 57/145 |
| Rarity: | Ultra Rare |
| Card Type: | Psychic |
| HP: | 210 |
| Stage: | Stage 1 |
| Attack 1: | [P] Spike Cannon (30x)
Flip 4 coins. This attack does 30 damage for each heads. |
| Attack 2: | [PPP] Super Intense Poison
Your opponent's Active Pokemon is now Poisoned. Put 10 damage counters on it instead of 1 on that Pokemon in between turns. |
| Attack 3: |
[PPP] Total Shelter GX (150)
Prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn. (You can't use more than 1 GX attack in a game.) |
| Weakness: | Px2 |
| Resistance: | None |
| Retreat Cost: | 3 |
| Set: | SM - Guardians Rising |
| Number: | 57/145 |
| Card Number: | 57/145 |
| Rarity: | Ultra Rare |
| Card Type: | Psychic |
| HP: | 210 |
| Stage: | Stage 1 |
| Attack 1: | [P] Spike Cannon (30x)
Flip 4 coins. This attack does 30 damage for each heads. |
| Attack 2: | [PPP] Super Intense Poison
Your opponent's Active Pokemon is now Poisoned. Put 10 damage counters on it instead of 1 on that Pokemon in between turns. |
| Attack 3: |
[PPP] Total Shelter GX (150)
Prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn. (You can't use more than 1 GX attack in a game.) |
| Weakness: | Px2 |
| Resistance: | None |
| Retreat Cost: | 3 |
| Set: | SM - Guardians Rising |
| Number: | 57/145 |
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