
| Rarity: | C |
| #: | 183 |
| Creature Type or Sub Type: | Creature — Human Knight |
| P: | 5 |
| T: | 4 |
| Rules Text Contains: | Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 183 |
| Rarity: | C |
| #: | 183 |
| Creature Type or Sub Type: | Creature — Human Knight |
| P: | 5 |
| T: | 4 |
| Rules Text Contains: | Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 183 |
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