
| Rarity: | C |
| #: | 243 |
| Creature Type or Sub Type: | Artifact — Equipment |
| Rules Text Contains: | Flash
When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.) |
| Set: | Jumpstart 2022 |
| Number: | 243 |
| Rarity: | C |
| #: | 243 |
| Creature Type or Sub Type: | Artifact — Equipment |
| Rules Text Contains: | Flash
When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.) |
| Set: | Jumpstart 2022 |
| Number: | 243 |
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