
Rarity: | Common |
Number: | 13-044C |
Description: | When Selkie enters the field, if the cost paid to cast Selkie included Fire CP, Selkie gains Haste until the end of the turn. When Selkie enters the field, if the cost paid to cast Selkie included Earth CP, until the end of the turn, all the Forwards you control gain +2000 power and Brave. |
Card Type: | Forward |
Element: | Wind |
Cost: | 4 |
Power: | 7000 |
Job: | Standard Unit |
Category: | FFCC |
Set: | Opus XIII: Crystal Radiance |
When Selkie enters the field, if the cost paid to cast Selkie included Fire CP, Selkie gains Haste until the end of the turn.
When Selkie enters the field, if the cost paid to cast Selkie included Earth CP, until the end of the turn, all the Forwards you control gain +2000 power and Brave.
Rarity: | Common |
Number: | 13-044C |
Description: | When Selkie enters the field, if the cost paid to cast Selkie included Fire CP, Selkie gains Haste until the end of the turn. When Selkie enters the field, if the cost paid to cast Selkie included Earth CP, until the end of the turn, all the Forwards you control gain +2000 power and Brave. |
Card Type: | Forward |
Element: | Wind |
Cost: | 4 |
Power: | 7000 |
Job: | Standard Unit |
Category: | FFCC |
Set: | Opus XIII: Crystal Radiance |
When Selkie enters the field, if the cost paid to cast Selkie included Fire CP, Selkie gains Haste until the end of the turn.
When Selkie enters the field, if the cost paid to cast Selkie included Earth CP, until the end of the turn, all the Forwards you control gain +2000 power and Brave.
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