
Number: | D-PR/388EN-S |
Rarity: | PR |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Brandt Gate |
Race: | Workeroid |
Power: | 8000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [ACT](RC):If you have a grade 3 or greater vanguard with "Seraph" in its card name, and you did not ride this turn, [COST][retire this unit], search your deck, hand, or drop for up to one grade 4 unit card with "Seraph" in its card name, ride it as [Stand], and if you searched the deck, shuffle the deck. If you rode the card, your opponent chooses a card from their drop, imprisons it in your prison, and the cost of the original [AUTO] ability of that ridden unit decreases by [Counter-Blast 1] until end of turn. |
Set: | D Promo Cards |
[ACT](RC):If you have a grade 3 or greater vanguard with "Seraph" in its card name, and you did not ride this turn, [COST][retire this unit], search your deck, hand, or drop for up to one grade 4 unit card with "Seraph" in its card name, ride it as [Stand], and if you searched the deck, shuffle the deck. If you rode the card, your opponent chooses a card from their drop, imprisons it in your prison, and the cost of the original [AUTO] ability of that ridden unit decreases by [Counter-Blast 1] until end of turn.
Number: | D-PR/388EN-S |
Rarity: | PR |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Brandt Gate |
Race: | Workeroid |
Power: | 8000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [ACT](RC):If you have a grade 3 or greater vanguard with "Seraph" in its card name, and you did not ride this turn, [COST][retire this unit], search your deck, hand, or drop for up to one grade 4 unit card with "Seraph" in its card name, ride it as [Stand], and if you searched the deck, shuffle the deck. If you rode the card, your opponent chooses a card from their drop, imprisons it in your prison, and the cost of the original [AUTO] ability of that ridden unit decreases by [Counter-Blast 1] until end of turn. |
Set: | D Promo Cards |
[ACT](RC):If you have a grade 3 or greater vanguard with "Seraph" in its card name, and you did not ride this turn, [COST][retire this unit], search your deck, hand, or drop for up to one grade 4 unit card with "Seraph" in its card name, ride it as [Stand], and if you searched the deck, shuffle the deck. If you rode the card, your opponent chooses a card from their drop, imprisons it in your prison, and the cost of the original [AUTO] ability of that ridden unit decreases by [Counter-Blast 1] until end of turn.
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