
Number: | V-BT11/004EN |
Rarity: | VR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Zoo |
Race: | High Beast |
Clan: | Great Nature |
Imaginary Gift: | Accel |
Power: | 12000 |
Shield: | 0 |
Critical: | 1 |
Description: | [CONT](VC):If your opponent's vanguard is grade 3 or greater, you perform both of the effects for "perform one of the effects". [AUTO](VC/RC):When placed, look at three cards from the top of your deck, and put them on the top of your deck in any order. [ACT](VC)[1/turn]:[COST][Counter-Blast 1], choose one of your unit's [AUTO] abilities with "when placed,", and activate it. If your opponent's vanguard is grade 3 or greater, all of your front row units get [Power] until end of turn. (Does not mean cost and conditions of that [AUTO] can be ignored) |
Flavor: | Everything is worth attempting. There can be no growth without challenging. |
Set: | V-BT11: Storm of the Blue Cavalry |
[CONT](VC):If your opponent's vanguard is grade 3 or greater, you perform both of the effects for "perform one of the effects".
[AUTO](VC/RC):When placed, look at three cards from the top of your deck, and put them on the top of your deck in any order.
[ACT](VC)[1/turn]:[COST][Counter-Blast 1], choose one of your unit's [AUTO] abilities with "when placed,", and activate it. If your opponent's vanguard is grade 3 or greater, all of your front row units get [Power] until end of turn. (Does not mean cost and conditions of that [AUTO] can be ignored)
[AUTO](VC/RC):When placed, look at three cards from the top of your deck, and put them on the top of your deck in any order.
[ACT](VC)[1/turn]:[COST][Counter-Blast 1], choose one of your unit's [AUTO] abilities with "when placed,", and activate it. If your opponent's vanguard is grade 3 or greater, all of your front row units get [Power] until end of turn. (Does not mean cost and conditions of that [AUTO] can be ignored)
Number: | V-BT11/004EN |
Rarity: | VR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Zoo |
Race: | High Beast |
Clan: | Great Nature |
Imaginary Gift: | Accel |
Power: | 12000 |
Shield: | 0 |
Critical: | 1 |
Description: | [CONT](VC):If your opponent's vanguard is grade 3 or greater, you perform both of the effects for "perform one of the effects". [AUTO](VC/RC):When placed, look at three cards from the top of your deck, and put them on the top of your deck in any order. [ACT](VC)[1/turn]:[COST][Counter-Blast 1], choose one of your unit's [AUTO] abilities with "when placed,", and activate it. If your opponent's vanguard is grade 3 or greater, all of your front row units get [Power] until end of turn. (Does not mean cost and conditions of that [AUTO] can be ignored) |
Flavor: | Everything is worth attempting. There can be no growth without challenging. |
Set: | V-BT11: Storm of the Blue Cavalry |
[CONT](VC):If your opponent's vanguard is grade 3 or greater, you perform both of the effects for "perform one of the effects".
[AUTO](VC/RC):When placed, look at three cards from the top of your deck, and put them on the top of your deck in any order.
[ACT](VC)[1/turn]:[COST][Counter-Blast 1], choose one of your unit's [AUTO] abilities with "when placed,", and activate it. If your opponent's vanguard is grade 3 or greater, all of your front row units get [Power] until end of turn. (Does not mean cost and conditions of that [AUTO] can be ignored)
[AUTO](VC/RC):When placed, look at three cards from the top of your deck, and put them on the top of your deck in any order.
[ACT](VC)[1/turn]:[COST][Counter-Blast 1], choose one of your unit's [AUTO] abilities with "when placed,", and activate it. If your opponent's vanguard is grade 3 or greater, all of your front row units get [Power] until end of turn. (Does not mean cost and conditions of that [AUTO] can be ignored)
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