
Rarity: | Legend |
Number: | 19-127L |
Description: | When Relm enters the field, select 1 of the 2 following actions.
"Choose 1 Monster in your opponent's Break Zone. Play it onto your field." "During this turn, if your next Summon of cost 4 or less cast from your hand is put into the Break Zone, remove it from the game instead. Then, cast it again without paying the cost." |
Card Type: | Forward |
Element: | Ice;Water |
Cost: | 2 |
Power: | 5000 |
Job: | Pictomancer |
Category: | VI |
Set: | From Nightmares |
When Relm enters the field, select 1 of the 2 following actions.
"Choose 1 Monster in your opponent's Break Zone. Play it onto your field."
"During this turn, if your next Summon of cost 4 or less cast from your hand is put into the Break Zone, remove it from the game instead. Then, cast it again without paying the cost."
"Choose 1 Monster in your opponent's Break Zone. Play it onto your field."
"During this turn, if your next Summon of cost 4 or less cast from your hand is put into the Break Zone, remove it from the game instead. Then, cast it again without paying the cost."
Rarity: | Legend |
Number: | 19-127L |
Description: | When Relm enters the field, select 1 of the 2 following actions.
"Choose 1 Monster in your opponent's Break Zone. Play it onto your field." "During this turn, if your next Summon of cost 4 or less cast from your hand is put into the Break Zone, remove it from the game instead. Then, cast it again without paying the cost." |
Card Type: | Forward |
Element: | Ice;Water |
Cost: | 2 |
Power: | 5000 |
Job: | Pictomancer |
Category: | VI |
Set: | From Nightmares |
When Relm enters the field, select 1 of the 2 following actions.
"Choose 1 Monster in your opponent's Break Zone. Play it onto your field."
"During this turn, if your next Summon of cost 4 or less cast from your hand is put into the Break Zone, remove it from the game instead. Then, cast it again without paying the cost."
"Choose 1 Monster in your opponent's Break Zone. Play it onto your field."
"During this turn, if your next Summon of cost 4 or less cast from your hand is put into the Break Zone, remove it from the game instead. Then, cast it again without paying the cost."
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