| Rarity: | Normal |
| #: | TSR-038 N |
| Total Cost: | 2 |
| Attribute: | Water |
| Card Type: | Addition |
| Rules Text Contains: |
[Quickcast] [Untouchable] [Investigate] (0)
Whenever you gain a clue >>> Perform the following effects. This ability triggers only once per turn; - If you control exactly five clues, shuffle up to three target non-magic stone cards from a graveyard into their owner's deck. - If you control exactly ten clues, this card gains "Each turn, J/resonators your opponent controls cannot attack unless it's your opponent's first attack this turn." until end of game. - If you control fifteen or more clues, gain a water clue, then draw two cards |
| Flavor: | "Having friends is nice, but I work alone."–Zacky |
| Set: | The Battle at the Sacred Ruins |
| Number: | TSR-038 N |
| Rarity: | Normal |
| #: | TSR-038 N |
| Total Cost: | 2 |
| Attribute: | Water |
| Card Type: | Addition |
| Rules Text Contains: |
[Quickcast] [Untouchable] [Investigate] (0)
Whenever you gain a clue >>> Perform the following effects. This ability triggers only once per turn; - If you control exactly five clues, shuffle up to three target non-magic stone cards from a graveyard into their owner's deck. - If you control exactly ten clues, this card gains "Each turn, J/resonators your opponent controls cannot attack unless it's your opponent's first attack this turn." until end of game. - If you control fifteen or more clues, gain a water clue, then draw two cards |
| Flavor: | "Having friends is nice, but I work alone."–Zacky |
| Set: | The Battle at the Sacred Ruins |
| Number: | TSR-038 N |
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