
| Rarity: | Common |
| Number: | 7-085C |
| Description: | When Red Mage enters the field, choose 1 Forward of cost 3 or less opponent controls. If the cost paid to play Red Mage included Water CP, returnn it to its owner's hand.
[P][P][Dull], put Red Mage into the Break Zone: Choose 1 Forward of cost 4 or less. Break it. |
| Card Type: | Forward |
| Element: | Lightning |
| Cost: | 3 |
| Power: | 5000 |
| Job: | Standard Unit |
| Category: | V |
| Set: | Opus VII |
When Red Mage enters the field, choose 1 Forward of cost 3 or less opponent controls. If the cost paid to play Red Mage included Water CP, returnn it to its owner's hand.
[P][P][Dull], put Red Mage into the Break Zone: Choose 1 Forward of cost 4 or less. Break it.
[P][P][Dull], put Red Mage into the Break Zone: Choose 1 Forward of cost 4 or less. Break it.
| Rarity: | Common |
| Number: | 7-085C |
| Description: | When Red Mage enters the field, choose 1 Forward of cost 3 or less opponent controls. If the cost paid to play Red Mage included Water CP, returnn it to its owner's hand.
[P][P][Dull], put Red Mage into the Break Zone: Choose 1 Forward of cost 4 or less. Break it. |
| Card Type: | Forward |
| Element: | Lightning |
| Cost: | 3 |
| Power: | 5000 |
| Job: | Standard Unit |
| Category: | V |
| Set: | Opus VII |
When Red Mage enters the field, choose 1 Forward of cost 3 or less opponent controls. If the cost paid to play Red Mage included Water CP, returnn it to its owner's hand.
[P][P][Dull], put Red Mage into the Break Zone: Choose 1 Forward of cost 4 or less. Break it.
[P][P][Dull], put Red Mage into the Break Zone: Choose 1 Forward of cost 4 or less. Break it.
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