
| Rarity: | M |
| #: | 175 |
| Creature Type or Sub Type: | Creature — Rhino Warrior |
| P: | 5 |
| T: | 5 |
| Rules Text Contains: | Reach, trample
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 175 |
| Rarity: | M |
| #: | 175 |
| Creature Type or Sub Type: | Creature — Rhino Warrior |
| P: | 5 |
| T: | 5 |
| Rules Text Contains: | Reach, trample
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 175 |
Share and get 15% off!
Simply share this product on one of the following social networks and you will unlock 15% off!