
| Description: | (You may banish this card from your hand to stop a physical or energy attack.) 
 Physical attack. DAMAGE: AT +4 stages. Attach to your MP. While attached, once per combat as an action you may place into play a Setup or Drill form your hand. Banish this card when you change levels.  | 
      
| Rarity: | Rare | 
| #: | R138 | 
| Set: | Panini: Heroes & Villains | 
| Number: | R138 | 
            (You may banish this card from your hand to stop a physical or energy attack.) 
Physical attack. DAMAGE: AT +4 stages. Attach to your MP. While attached, once per combat as an action you may place into play a Setup or Drill form your hand. Banish this card when you change levels.
Physical attack. DAMAGE: AT +4 stages. Attach to your MP. While attached, once per combat as an action you may place into play a Setup or Drill form your hand. Banish this card when you change levels.
| Description: | (You may banish this card from your hand to stop a physical or energy attack.) 
 Physical attack. DAMAGE: AT +4 stages. Attach to your MP. While attached, once per combat as an action you may place into play a Setup or Drill form your hand. Banish this card when you change levels.  | 
      
| Rarity: | Rare | 
| #: | R138 | 
| Set: | Panini: Heroes & Villains | 
| Number: | R138 | 
            (You may banish this card from your hand to stop a physical or energy attack.) 
Physical attack. DAMAGE: AT +4 stages. Attach to your MP. While attached, once per combat as an action you may place into play a Setup or Drill form your hand. Banish this card when you change levels.
Physical attack. DAMAGE: AT +4 stages. Attach to your MP. While attached, once per combat as an action you may place into play a Setup or Drill form your hand. Banish this card when you change levels.
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