
| Card Number: | 047/111 |
| Rarity: | Uncommon |
| Card Type: | Fire |
| HP: | 70 |
| Stage: | Stage 1 |
| Attack 1: | [RR] Smokescreen (20)
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. |
| Attack 2: | [RRR] Char (30)
If the Defending Pokémon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokémon with that Char counter. (Char counters stay on the Pokemon as long as it's in play.) |
| Weakness: | W |
| Retreat Cost: | 1 |
| Set: | Neo Genesis |
| Number: | 047/111 |
| Card Number: | 047/111 |
| Rarity: | Uncommon |
| Card Type: | Fire |
| HP: | 70 |
| Stage: | Stage 1 |
| Attack 1: | [RR] Smokescreen (20)
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. |
| Attack 2: | [RRR] Char (30)
If the Defending Pokémon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokémon with that Char counter. (Char counters stay on the Pokemon as long as it's in play.) |
| Weakness: | W |
| Retreat Cost: | 1 |
| Set: | Neo Genesis |
| Number: | 047/111 |
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