
Number: | G-BT13/093EN |
Rarity: | C |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Dark Zone |
Race: | Warbeast |
Clan: | Spike Brothers |
Power: | 9000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO]:Charge (During the turn this unit is placed on (RC) due to an effect, you may have it become charging. If you do, put it on the bottom of your deck at the end of its battle)
[AUTO](RC) Generation Break 1:[Soul Blast (1)] When this charging unit attacks a vanguard, this unit gets [Power]+5000 until end of battle, and at the end of that battle, you may pay the cost. If you do, bind this unit face up, and call this unit to an open (RC) as [Rest]. |
Flavor: | His running play is sometimes criticized as an "act of cheating". |
Set: | G-BT13: Ultimate Stride |
[AUTO]:Charge (During the turn this unit is placed on (RC) due to an effect, you may have it become charging. If you do, put it on the bottom of your deck at the end of its battle)
[AUTO](RC) Generation Break 1:[Soul Blast (1)] When this charging unit attacks a vanguard, this unit gets [Power]+5000 until end of battle, and at the end of that battle, you may pay the cost. If you do, bind this unit face up, and call this unit to an open (RC) as [Rest].
[AUTO](RC) Generation Break 1:[Soul Blast (1)] When this charging unit attacks a vanguard, this unit gets [Power]+5000 until end of battle, and at the end of that battle, you may pay the cost. If you do, bind this unit face up, and call this unit to an open (RC) as [Rest].
Number: | G-BT13/093EN |
Rarity: | C |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Dark Zone |
Race: | Warbeast |
Clan: | Spike Brothers |
Power: | 9000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO]:Charge (During the turn this unit is placed on (RC) due to an effect, you may have it become charging. If you do, put it on the bottom of your deck at the end of its battle)
[AUTO](RC) Generation Break 1:[Soul Blast (1)] When this charging unit attacks a vanguard, this unit gets [Power]+5000 until end of battle, and at the end of that battle, you may pay the cost. If you do, bind this unit face up, and call this unit to an open (RC) as [Rest]. |
Flavor: | His running play is sometimes criticized as an "act of cheating". |
Set: | G-BT13: Ultimate Stride |
[AUTO]:Charge (During the turn this unit is placed on (RC) due to an effect, you may have it become charging. If you do, put it on the bottom of your deck at the end of its battle)
[AUTO](RC) Generation Break 1:[Soul Blast (1)] When this charging unit attacks a vanguard, this unit gets [Power]+5000 until end of battle, and at the end of that battle, you may pay the cost. If you do, bind this unit face up, and call this unit to an open (RC) as [Rest].
[AUTO](RC) Generation Break 1:[Soul Blast (1)] When this charging unit attacks a vanguard, this unit gets [Power]+5000 until end of battle, and at the end of that battle, you may pay the cost. If you do, bind this unit face up, and call this unit to an open (RC) as [Rest].
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