![Image for Paralyzing Jab (Trials of Ikithia [1st Edition]) (TI-131) - Akora TCG](http://therealmofadventure.com/cdn/shop/files/513132.jpg?v=1746256937&width=1956)
Rarity: | Common |
Number: | TI-131 |
Description: | You can only activate this card if you control an Armament Alchemy Card. When you deal Attack Damage, you may flip this card. Flip a coin, if heads your opponent cannot attack until the end of their next turn. If tails, destroy an Armament Alchemy Card you control. You can only activate "Paralyzing Jab" once per game. |
Card Type: | Alchemy |
Relic Requirement: | 1 |
Attribute: | Electric |
Subtype: | Flash |
Set: | Trials of Ikithia [1st Edition] |
You can only activate this card if you control an Armament Alchemy Card. When you deal Attack Damage, you may flip this card. Flip a coin, if heads your opponent cannot attack until the end of their next turn. If tails, destroy an Armament Alchemy Card you control. You can only activate "Paralyzing Jab" once per game.
Rarity: | Common |
Number: | TI-131 |
Description: | You can only activate this card if you control an Armament Alchemy Card. When you deal Attack Damage, you may flip this card. Flip a coin, if heads your opponent cannot attack until the end of their next turn. If tails, destroy an Armament Alchemy Card you control. You can only activate "Paralyzing Jab" once per game. |
Card Type: | Alchemy |
Relic Requirement: | 1 |
Attribute: | Electric |
Subtype: | Flash |
Set: | Trials of Ikithia [1st Edition] |
You can only activate this card if you control an Armament Alchemy Card. When you deal Attack Damage, you may flip this card. Flip a coin, if heads your opponent cannot attack until the end of their next turn. If tails, destroy an Armament Alchemy Card you control. You can only activate "Paralyzing Jab" once per game.
Share and get 15% off!
Simply share this product on one of the following social networks and you will unlock 15% off!