
| Number: | LCJW-EN270 | 
| Rarity: | Common | 
| Attribute: | TRAP | 
| Card Type: | Normal Trap | 
| Description: | During your Standby Phase, roll a six-sided dice once. Treat your opponent's Monster Card Zones as #'s 1-5, counting from your right. Destroy the monster that is in the same Monster Card Zone as the dice result. If the result is 6, roll again. | 
| Set: | Legendary Collection 4: Joey's World | 
            During your Standby Phase, roll a six-sided dice once. Treat your opponent's Monster Card Zones as #'s 1-5, counting from your right. Destroy the monster that is in the same Monster Card Zone as the dice result. If the result is 6, roll again.
        
| Number: | LCJW-EN270 | 
| Rarity: | Common | 
| Attribute: | TRAP | 
| Card Type: | Normal Trap | 
| Description: | During your Standby Phase, roll a six-sided dice once. Treat your opponent's Monster Card Zones as #'s 1-5, counting from your right. Destroy the monster that is in the same Monster Card Zone as the dice result. If the result is 6, roll again. | 
| Set: | Legendary Collection 4: Joey's World | 
            During your Standby Phase, roll a six-sided dice once. Treat your opponent's Monster Card Zones as #'s 1-5, counting from your right. Destroy the monster that is in the same Monster Card Zone as the dice result. If the result is 6, roll again.
        
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