
Number: | V-SS07/073EN |
Rarity: | RRR |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 8000 |
Shield: | 10000 |
Critical: | 1 |
Description: | [CONT]Deck/Soul:It is regarded as grade 3. [ACT](RC):[COST][Rest] this unit & Put a normal unit from your drop zone on the bottom of your deck], [Counter-Charge 1], choose one of your opponent's rear-guards, and that unit cannot intercept until end of turn. This ability may only be used by a card with the same card name once a turn. |
Flavor: | High class mutants tend to be misunderstood. Even by comrades. |
Set: | V-SS07: Clan Selection Plus Vol.1 |
[CONT]Deck/Soul:It is regarded as grade 3.
[ACT](RC):[COST][Rest] this unit & Put a normal unit from your drop zone on the bottom of your deck], [Counter-Charge 1], choose one of your opponent's rear-guards, and that unit cannot intercept until end of turn. This ability may only be used by a card with the same card name once a turn.
[ACT](RC):[COST][Rest] this unit & Put a normal unit from your drop zone on the bottom of your deck], [Counter-Charge 1], choose one of your opponent's rear-guards, and that unit cannot intercept until end of turn. This ability may only be used by a card with the same card name once a turn.
Number: | V-SS07/073EN |
Rarity: | RRR |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 8000 |
Shield: | 10000 |
Critical: | 1 |
Description: | [CONT]Deck/Soul:It is regarded as grade 3. [ACT](RC):[COST][Rest] this unit & Put a normal unit from your drop zone on the bottom of your deck], [Counter-Charge 1], choose one of your opponent's rear-guards, and that unit cannot intercept until end of turn. This ability may only be used by a card with the same card name once a turn. |
Flavor: | High class mutants tend to be misunderstood. Even by comrades. |
Set: | V-SS07: Clan Selection Plus Vol.1 |
[CONT]Deck/Soul:It is regarded as grade 3.
[ACT](RC):[COST][Rest] this unit & Put a normal unit from your drop zone on the bottom of your deck], [Counter-Charge 1], choose one of your opponent's rear-guards, and that unit cannot intercept until end of turn. This ability may only be used by a card with the same card name once a turn.
[ACT](RC):[COST][Rest] this unit & Put a normal unit from your drop zone on the bottom of your deck], [Counter-Charge 1], choose one of your opponent's rear-guards, and that unit cannot intercept until end of turn. This ability may only be used by a card with the same card name once a turn.
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