
Number: | D-VS05/079EN |
Rarity: | RRR |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 9000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO]:When this unit is placed on (RC), [COST][Soul-Blast 1], your opponent chooses one card from their hand, call it to (RC) as [Rest], and the called card cannot [Stand] during their next stand phase. Your opponent's cards' [AUTO] abilities do not activate from this call. [ACT]Drop[1/turn]:If your opponent has no [Stand] units, [COST][discard a card from hand], call this card to an open (RC), and [Soul-Charge 1]. |
Flavor: | "Stay". Be good and don't move from there. |
Set: | D-VS05: V Clan Collection Vol.5 |
[AUTO]:When this unit is placed on (RC), [COST][Soul-Blast 1], your opponent chooses one card from their hand, call it to (RC) as [Rest], and the called card cannot [Stand] during their next stand phase. Your opponent's cards' [AUTO] abilities do not activate from this call.
[ACT]Drop[1/turn]:If your opponent has no [Stand] units, [COST][discard a card from hand], call this card to an open (RC), and [Soul-Charge 1].
[ACT]Drop[1/turn]:If your opponent has no [Stand] units, [COST][discard a card from hand], call this card to an open (RC), and [Soul-Charge 1].
Number: | D-VS05/079EN |
Rarity: | RRR |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 9000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO]:When this unit is placed on (RC), [COST][Soul-Blast 1], your opponent chooses one card from their hand, call it to (RC) as [Rest], and the called card cannot [Stand] during their next stand phase. Your opponent's cards' [AUTO] abilities do not activate from this call. [ACT]Drop[1/turn]:If your opponent has no [Stand] units, [COST][discard a card from hand], call this card to an open (RC), and [Soul-Charge 1]. |
Flavor: | "Stay". Be good and don't move from there. |
Set: | D-VS05: V Clan Collection Vol.5 |
[AUTO]:When this unit is placed on (RC), [COST][Soul-Blast 1], your opponent chooses one card from their hand, call it to (RC) as [Rest], and the called card cannot [Stand] during their next stand phase. Your opponent's cards' [AUTO] abilities do not activate from this call.
[ACT]Drop[1/turn]:If your opponent has no [Stand] units, [COST][discard a card from hand], call this card to an open (RC), and [Soul-Charge 1].
[ACT]Drop[1/turn]:If your opponent has no [Stand] units, [COST][discard a card from hand], call this card to an open (RC), and [Soul-Charge 1].
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