
| Number: | V-SS07/082EN |
| Rarity: | RRR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Zoo |
| Race: | Bioroid |
| Clan: | Neo Nectar |
| Power: | 10000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [ACT](VC/RC)[1/turn]:[COST][Retire a Plant token], draw a card, and until end of turn, this unit gets "Boost", and [Power] +5000. [AUTO](RC):When it boosts a grade 3 rear-guard, you may have the boosted unit get [Critical] +1 until end of that battle. If you do, at the end of that battle, put this unit into your soul. |
| Flavor: | We are proud of blooming. |
| Set: | V-SS07: Clan Selection Plus Vol.1 |
[ACT](VC/RC)[1/turn]:[COST][Retire a Plant token], draw a card, and until end of turn, this unit gets "Boost", and [Power] +5000.
[AUTO](RC):When it boosts a grade 3 rear-guard, you may have the boosted unit get [Critical] +1 until end of that battle. If you do, at the end of that battle, put this unit into your soul.
[AUTO](RC):When it boosts a grade 3 rear-guard, you may have the boosted unit get [Critical] +1 until end of that battle. If you do, at the end of that battle, put this unit into your soul.
| Number: | V-SS07/082EN |
| Rarity: | RRR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Zoo |
| Race: | Bioroid |
| Clan: | Neo Nectar |
| Power: | 10000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [ACT](VC/RC)[1/turn]:[COST][Retire a Plant token], draw a card, and until end of turn, this unit gets "Boost", and [Power] +5000. [AUTO](RC):When it boosts a grade 3 rear-guard, you may have the boosted unit get [Critical] +1 until end of that battle. If you do, at the end of that battle, put this unit into your soul. |
| Flavor: | We are proud of blooming. |
| Set: | V-SS07: Clan Selection Plus Vol.1 |
[ACT](VC/RC)[1/turn]:[COST][Retire a Plant token], draw a card, and until end of turn, this unit gets "Boost", and [Power] +5000.
[AUTO](RC):When it boosts a grade 3 rear-guard, you may have the boosted unit get [Critical] +1 until end of that battle. If you do, at the end of that battle, put this unit into your soul.
[AUTO](RC):When it boosts a grade 3 rear-guard, you may have the boosted unit get [Critical] +1 until end of that battle. If you do, at the end of that battle, put this unit into your soul.
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