
| Rarity: | Normal |
| #: | MC06-008 |
| Total Cost: | 5 |
| Attribute: | Wind |
| Card Type: | Resonator |
| Race: | Dragon |
| Rules Text Contains: |
[Flying]
You can play one spell named "Magical Dragon" per turn. You may pay G less to play this card for each wind chant you played with different names you played this turn if you control a J/ruler named "Welser, the Progenitor of Magic". [Enter] >>> Recover up to two target magic stones you control. |
| Atk: | 1700 |
| Def: | 1700 |
| Flavor: | Really good magic sticks around like air, and a talented wizard makes good use of this residual power. |
| Set: | Memoria Collection 06 |
| Number: | MC06-008 |
| Rarity: | Normal |
| #: | MC06-008 |
| Total Cost: | 5 |
| Attribute: | Wind |
| Card Type: | Resonator |
| Race: | Dragon |
| Rules Text Contains: |
[Flying]
You can play one spell named "Magical Dragon" per turn. You may pay G less to play this card for each wind chant you played with different names you played this turn if you control a J/ruler named "Welser, the Progenitor of Magic". [Enter] >>> Recover up to two target magic stones you control. |
| Atk: | 1700 |
| Def: | 1700 |
| Flavor: | Really good magic sticks around like air, and a talented wizard makes good use of this residual power. |
| Set: | Memoria Collection 06 |
| Number: | MC06-008 |
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