
| Card Number: | 066/149 |
| Rarity: | Promo |
| Card Type: | Psychic |
| HP: | 250 |
| Stage: | Stage 2 |
| Card Text: |
Ability — Psychic Transfer
As often as you like during your turn (before your attack), you may move a Psychic Energy from 1 of your Pokémon to another of your Pokémon. Pokémon-GX rule — When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
| Attack 1: | [PPPP] Moongeist Beam (120)
The Defending Pokémon can't be healed during your opponent's next turn. |
| Attack 2: | [PPP] Lunar Fall GX
Knock Out 1 of your opponent's Basic Pokémon that isn't a Pokémon-GX. (You can't use more than 1 GX attack in a game.) |
| Weakness: | Dx2 |
| Resistance: | F-20 |
| Retreat Cost: | 2 |
| Set: | Jumbo Cards |
| Number: | 066/149 |
| Card Number: | 066/149 |
| Rarity: | Promo |
| Card Type: | Psychic |
| HP: | 250 |
| Stage: | Stage 2 |
| Card Text: |
Ability — Psychic Transfer
As often as you like during your turn (before your attack), you may move a Psychic Energy from 1 of your Pokémon to another of your Pokémon. Pokémon-GX rule — When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
| Attack 1: | [PPPP] Moongeist Beam (120)
The Defending Pokémon can't be healed during your opponent's next turn. |
| Attack 2: | [PPP] Lunar Fall GX
Knock Out 1 of your opponent's Basic Pokémon that isn't a Pokémon-GX. (You can't use more than 1 GX attack in a game.) |
| Weakness: | Dx2 |
| Resistance: | F-20 |
| Retreat Cost: | 2 |
| Set: | Jumbo Cards |
| Number: | 066/149 |
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