
Rarity: | Majestic |
Number: | ELE036 |
Description: |
Lexi Specialization (You may only have Light it Up in your deck if your hero is Lexi.)
Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.) If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipment they control." If Light it Up deals damage to a hero equal to or greater than the number of equipment they control, equipment they control lose and can't gain activated abilities until the end of their next turn. |
Card Type: | Action |
Card SubType: | Arrow Attack |
Class: | Ranger |
Talent: | Elemental |
Cost: | 1 |
Pitch Value: | 2 |
Power: | 4 |
Defense Value: | 3 |
Set: | Tales of Aria |
Lexi Specialization (You may only have Light it Up in your deck if your hero is Lexi.)
Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.)
If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipment they control."
If Light it Up deals damage to a hero equal to or greater than the number of equipment they control, equipment they control lose and can't gain activated abilities until the end of their next turn.
Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.)
If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipment they control."
If Light it Up deals damage to a hero equal to or greater than the number of equipment they control, equipment they control lose and can't gain activated abilities until the end of their next turn.
Rarity: | Majestic |
Number: | ELE036 |
Description: |
Lexi Specialization (You may only have Light it Up in your deck if your hero is Lexi.)
Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.) If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipment they control." If Light it Up deals damage to a hero equal to or greater than the number of equipment they control, equipment they control lose and can't gain activated abilities until the end of their next turn. |
Card Type: | Action |
Card SubType: | Arrow Attack |
Class: | Ranger |
Talent: | Elemental |
Cost: | 1 |
Pitch Value: | 2 |
Power: | 4 |
Defense Value: | 3 |
Set: | Tales of Aria |
Lexi Specialization (You may only have Light it Up in your deck if your hero is Lexi.)
Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.)
If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipment they control."
If Light it Up deals damage to a hero equal to or greater than the number of equipment they control, equipment they control lose and can't gain activated abilities until the end of their next turn.
Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.)
If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipment they control."
If Light it Up deals damage to a hero equal to or greater than the number of equipment they control, equipment they control lose and can't gain activated abilities until the end of their next turn.
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