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Lann (16) (16)

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  • Rarity: Rare
  • Number: 16-102R
  • Description: When Lann enters the field, choose 1 Monster in your Break Zone. You may remove it from he game. If you do so, Lann gains +2000 power and "At the beginning of the Attack Phase during each player's turn, choose 1 Forward opponent controls. Dull it." (This effect does not end at the end of the turn.)
  • Card Type: Forward
  • Element: Lightning
  • Cost: 3
  • Power: 7000
  • Job: Mirage Keeper
  • Category: World of Final Fantasy

When Lann enters the field, choose 1 Monster in your Break Zone. You may remove it from he game. If you do so, Lann gains +2000 power and "At the beginning of the Attack Phase during each player's turn, choose 1 Forward opponent controls. Dull it." (This effect does not end at the end of the turn.)

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Lann (16) (16)
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