
- Rarity: Token
- Number: WTR077 // WTR003
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Description: Katsu
Once per Turn Effect - When an attack action card you control hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.
Romping Club
Once per Turn Action - [2 Resource]: Attack
Once per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn. - Card Type: Hero;Weapon
- Card SubType: Club (2H);Young
- Class: Brute;Ninja
- Power: 4
- Intellect: 4
- Life: 20
Katsu
Once per Turn Effect - When an attack action card you control hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.
Romping Club
Once per Turn Action - [2 Resource]: Attack
Once per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.
- Rarity: Token
- Number: WTR077 // WTR003
-
Description: Katsu
Once per Turn Effect - When an attack action card you control hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.
Romping Club
Once per Turn Action - [2 Resource]: Attack
Once per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn. - Card Type: Hero;Weapon
- Card SubType: Club (2H);Young
- Class: Brute;Ninja
- Power: 4
- Intellect: 4
- Life: 20
Katsu
Once per Turn Effect - When an attack action card you control hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.
Romping Club
Once per Turn Action - [2 Resource]: Attack
Once per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.
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