
Number: | G-CB03/027EN |
Rarity: | R |
Unit: | Trigger |
Grade: | 0 |
Skill Icon: | Boost |
Nation: | Magallanica |
Race: | Mermaid |
Clan: | Bermuda Triangle |
Power: | 5000 |
Shield: | 10000 |
Critical: | 1 |
Trigger: | Stand |
Description: | [AUTO](VC/RC): Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[CONT](RC) Generation Break 1: If this unit is in harmony, this unit gets "[ACT](RC):[Put this unit into your soul] Draw a card, choose one of your rear-guards, and it gets [Power]+2000 until end of turn.". |
Flavor: | OK, it will be higher next time! |
Set: | G-CB03: Blessing of Divas |
[AUTO](VC/RC): Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[CONT](RC) Generation Break 1: If this unit is in harmony, this unit gets "[ACT](RC):[Put this unit into your soul] Draw a card, choose one of your rear-guards, and it gets [Power]+2000 until end of turn.".
[CONT](RC) Generation Break 1: If this unit is in harmony, this unit gets "[ACT](RC):[Put this unit into your soul] Draw a card, choose one of your rear-guards, and it gets [Power]+2000 until end of turn.".
Number: | G-CB03/027EN |
Rarity: | R |
Unit: | Trigger |
Grade: | 0 |
Skill Icon: | Boost |
Nation: | Magallanica |
Race: | Mermaid |
Clan: | Bermuda Triangle |
Power: | 5000 |
Shield: | 10000 |
Critical: | 1 |
Trigger: | Stand |
Description: | [AUTO](VC/RC): Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[CONT](RC) Generation Break 1: If this unit is in harmony, this unit gets "[ACT](RC):[Put this unit into your soul] Draw a card, choose one of your rear-guards, and it gets [Power]+2000 until end of turn.". |
Flavor: | OK, it will be higher next time! |
Set: | G-CB03: Blessing of Divas |
[AUTO](VC/RC): Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[CONT](RC) Generation Break 1: If this unit is in harmony, this unit gets "[ACT](RC):[Put this unit into your soul] Draw a card, choose one of your rear-guards, and it gets [Power]+2000 until end of turn.".
[CONT](RC) Generation Break 1: If this unit is in harmony, this unit gets "[ACT](RC):[Put this unit into your soul] Draw a card, choose one of your rear-guards, and it gets [Power]+2000 until end of turn.".
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