
| Number: | V-PR/0258EN |
| Rarity: | PR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Dark Zone |
| Race: | Warbeast |
| Clan: | Spike Brothers |
| Power: | 10000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO]: When this unit is put on (GC), [COST][Counter-Blast 1 & Soul-Blast 3], choose one of your opponent's front row units, and move all force markers on your opponent's circles to that unit's circle.
[AUTO][(RC)] [1/Turn]: When a force marker is put on this unit's circle, Soul-Charge 1, and if you did not Counter-Charge this turn, Counter-Charge 1. |
| Flavor: | Trample forth in a straight line, and carve a path towards the goal. |
| Set: | V Promo Cards |
[AUTO]: When this unit is put on (GC), [COST][Counter-Blast 1 & Soul-Blast 3], choose one of your opponent's front row units, and move all force markers on your opponent's circles to that unit's circle.
[AUTO][(RC)] [1/Turn]: When a force marker is put on this unit's circle, Soul-Charge 1, and if you did not Counter-Charge this turn, Counter-Charge 1.
[AUTO][(RC)] [1/Turn]: When a force marker is put on this unit's circle, Soul-Charge 1, and if you did not Counter-Charge this turn, Counter-Charge 1.
| Number: | V-PR/0258EN |
| Rarity: | PR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Dark Zone |
| Race: | Warbeast |
| Clan: | Spike Brothers |
| Power: | 10000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO]: When this unit is put on (GC), [COST][Counter-Blast 1 & Soul-Blast 3], choose one of your opponent's front row units, and move all force markers on your opponent's circles to that unit's circle.
[AUTO][(RC)] [1/Turn]: When a force marker is put on this unit's circle, Soul-Charge 1, and if you did not Counter-Charge this turn, Counter-Charge 1. |
| Flavor: | Trample forth in a straight line, and carve a path towards the goal. |
| Set: | V Promo Cards |
[AUTO]: When this unit is put on (GC), [COST][Counter-Blast 1 & Soul-Blast 3], choose one of your opponent's front row units, and move all force markers on your opponent's circles to that unit's circle.
[AUTO][(RC)] [1/Turn]: When a force marker is put on this unit's circle, Soul-Charge 1, and if you did not Counter-Charge this turn, Counter-Charge 1.
[AUTO][(RC)] [1/Turn]: When a force marker is put on this unit's circle, Soul-Charge 1, and if you did not Counter-Charge this turn, Counter-Charge 1.
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