
| Number: | D-PV01/122EN | 
| Rarity: | C | 
| Unit: | Normal | 
| Grade: | 3 | 
| Skill Icon: | Twin Drive | 
| Nation: | Zoo | 
| Race: | Insect | 
| Clan: | Megacolony | 
| Power: | 11000 | 
| Shield: | 0 | 
| Critical: | 1 | 
| Description: | [AUTO](VC)[Generation Break 2]:When your opponent's unit is placed on (RC), [COST][Soul-Blast 2], and [Rest] that unit. [AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase. | 
| Flavor: | Flourish not, kill not. A good saying. | 
| Set: | D-PV01: History Collection | 
            [AUTO](VC)[Generation Break 2]:When your opponent's unit is placed on (RC), [COST][Soul-Blast 2], and [Rest] that unit.
[AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase.
[AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase.
| Number: | D-PV01/122EN | 
| Rarity: | C | 
| Unit: | Normal | 
| Grade: | 3 | 
| Skill Icon: | Twin Drive | 
| Nation: | Zoo | 
| Race: | Insect | 
| Clan: | Megacolony | 
| Power: | 11000 | 
| Shield: | 0 | 
| Critical: | 1 | 
| Description: | [AUTO](VC)[Generation Break 2]:When your opponent's unit is placed on (RC), [COST][Soul-Blast 2], and [Rest] that unit. [AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase. | 
| Flavor: | Flourish not, kill not. A good saying. | 
| Set: | D-PV01: History Collection | 
            [AUTO](VC)[Generation Break 2]:When your opponent's unit is placed on (RC), [COST][Soul-Blast 2], and [Rest] that unit.
[AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase.
[AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase.
 
 
 
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