
Number: | D-PV01/122EN |
Rarity: | C |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 11000 |
Shield: | 0 |
Critical: | 1 |
Description: | [AUTO](VC)[Generation Break 2]:When your opponent's unit is placed on (RC), [COST][Soul-Blast 2], and [Rest] that unit. [AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase. |
Flavor: | Flourish not, kill not. A good saying. |
Set: | D-PV01: History Collection |
[AUTO](VC)[Generation Break 2]:When your opponent's unit is placed on (RC), [COST][Soul-Blast 2], and [Rest] that unit.
[AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase.
[AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase.
Number: | D-PV01/122EN |
Rarity: | C |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 11000 |
Shield: | 0 |
Critical: | 1 |
Description: | [AUTO](VC)[Generation Break 2]:When your opponent's unit is placed on (RC), [COST][Soul-Blast 2], and [Rest] that unit. [AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase. |
Flavor: | Flourish not, kill not. A good saying. |
Set: | D-PV01: History Collection |
[AUTO](VC)[Generation Break 2]:When your opponent's unit is placed on (RC), [COST][Soul-Blast 2], and [Rest] that unit.
[AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase.
[AUTO](VC):When your G unit [Stride] during your turn, [COST][Counter-Blast 1], choose two of your opponent's rear-guards, [Rest] them, until end of your opponent's next turn, they get "[AUTO](RC):At the end of your turn, if this unit is [Rest], your opponent may draw a card.", and those units cannot [Stand] during your opponent's next stand phase.
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