
| Rarity: | Rare | 
| Number: | RB1-035 R | 
| Description: | [Start of Your Turn] If your opponent has 3 or more Tamers, gain 1 memory. 
 [All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.  | 
  
| Color: | White | 
| Card Type: | Tamer | 
| Play Cost: | 2 | 
| Security Effect: | [Security] Play this card without paying the cost. | 
| Set: | Resurgence Booster | 
        [Start of Your Turn] If your opponent has 3 or more Tamers, gain 1 memory. 
[All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.
[All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.
| Rarity: | Rare | 
| Number: | RB1-035 R | 
| Description: | [Start of Your Turn] If your opponent has 3 or more Tamers, gain 1 memory. 
 [All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.  | 
  
| Color: | White | 
| Card Type: | Tamer | 
| Play Cost: | 2 | 
| Security Effect: | [Security] Play this card without paying the cost. | 
| Set: | Resurgence Booster | 
        [Start of Your Turn] If your opponent has 3 or more Tamers, gain 1 memory. 
[All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.
[All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.
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