![Image for Hell Spider (BT01/039EN) [BT01: Descent of the King of Knights]](http://therealmofadventure.com/cdn/shop/files/68599.jpg?v=1739266661&width=200)
Number: | BT01/039EN |
Rarity: | R |
Unit: | Normal Unit |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 10000 |
Shield: | 0 |
Critical: | 1 |
Description: | [CONT](VC):During your turn, if all of your opponent's vanguard and rear-guards are Rest , this unit gets [Power] +3000. [AUTO]:[Counter-Blast 2] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's rear-guards, and the chosen unit cannot [Stand] during your opponent's next stand phase. |
Flavor: | Rise from the underworld, avatar of evil! Hell Spider! |
Set: | BT01: Descent of the King of Knights |
[CONT](VC):During your turn, if all of your opponent's vanguard and rear-guards are Rest , this unit gets [Power] +3000. [AUTO]:[Counter-Blast 2] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's rear-guards, and the chosen unit cannot [Stand] during your opponent's next stand phase.
Number: | BT01/039EN |
Rarity: | R |
Unit: | Normal Unit |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Zoo |
Race: | Insect |
Clan: | Megacolony |
Power: | 10000 |
Shield: | 0 |
Critical: | 1 |
Description: | [CONT](VC):During your turn, if all of your opponent's vanguard and rear-guards are Rest , this unit gets [Power] +3000. [AUTO]:[Counter-Blast 2] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's rear-guards, and the chosen unit cannot [Stand] during your opponent's next stand phase. |
Flavor: | Rise from the underworld, avatar of evil! Hell Spider! |
Set: | BT01: Descent of the King of Knights |
[CONT](VC):During your turn, if all of your opponent's vanguard and rear-guards are Rest , this unit gets [Power] +3000. [AUTO]:[Counter-Blast 2] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's rear-guards, and the chosen unit cannot [Stand] during your opponent's next stand phase.
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