
| Rarity: | Normal |
| #: | MSW-005 |
| Total Cost: | 2 |
| Attribute: | Light |
| Card Type: | Resonator |
| Race: | Human, Wizard |
| Rules Text Contains: | Prevent all non-battle damage that would be dealt to J/resonators you control.
Whenever your opponent plays an awakened spell >>> J/resonators you control gain [Barrier] until end of turn. |
| Atk: | 600 |
| Def: | 600 |
| Flavor: | Defense is a very important part of the battle against the invaders. |
| Set: | The Magic Stone War - Zero |
| Number: | MSW-005 |
| Rarity: | Normal |
| #: | MSW-005 |
| Total Cost: | 2 |
| Attribute: | Light |
| Card Type: | Resonator |
| Race: | Human, Wizard |
| Rules Text Contains: | Prevent all non-battle damage that would be dealt to J/resonators you control.
Whenever your opponent plays an awakened spell >>> J/resonators you control gain [Barrier] until end of turn. |
| Atk: | 600 |
| Def: | 600 |
| Flavor: | Defense is a very important part of the battle against the invaders. |
| Set: | The Magic Stone War - Zero |
| Number: | MSW-005 |
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