
| Rarity: | U |
| #: | 155 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | Ghitu Encampment enters tapped.
T: Add R. 1R: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) |
| Set: | Foundations Jumpstart |
| Number: | 155 |
| Rarity: | U |
| #: | 155 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | Ghitu Encampment enters tapped.
T: Add R. 1R: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) |
| Set: | Foundations Jumpstart |
| Number: | 155 |
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