
| Rarity: | Common |
| Number: | 10-012C |
| Description: | When Geomancer enters the field, reveal the top card of your deck. If it is a Fire card, add it to your hand.
[Dull], put Geomancer into the Break Zone: Choose 1 Forward. Deal it 2000 damage. |
| Card Type: | Backup |
| Element: | Fire |
| Cost: | 3 |
| Job: | Standard Unit |
| Category: | III |
| Set: | Opus X |
When Geomancer enters the field, reveal the top card of your deck. If it is a Fire card, add it to your hand.
[Dull], put Geomancer into the Break Zone: Choose 1 Forward. Deal it 2000 damage.
[Dull], put Geomancer into the Break Zone: Choose 1 Forward. Deal it 2000 damage.
| Rarity: | Common |
| Number: | 10-012C |
| Description: | When Geomancer enters the field, reveal the top card of your deck. If it is a Fire card, add it to your hand.
[Dull], put Geomancer into the Break Zone: Choose 1 Forward. Deal it 2000 damage. |
| Card Type: | Backup |
| Element: | Fire |
| Cost: | 3 |
| Job: | Standard Unit |
| Category: | III |
| Set: | Opus X |
When Geomancer enters the field, reveal the top card of your deck. If it is a Fire card, add it to your hand.
[Dull], put Geomancer into the Break Zone: Choose 1 Forward. Deal it 2000 damage.
[Dull], put Geomancer into the Break Zone: Choose 1 Forward. Deal it 2000 damage.
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