Imprison - Once during your turn (before your attack), if Gardevoir ex is your Active Pokemon, you may put an Imprison marker on 1 of your opponent's Pokemon. Any Pokemon that has any Imprison markers on it can't use any Poke-Powers or Poke-Bodies. This power can't be used if Gardevoir ex is affected by a Special Condition. (Poke-POWER)
Attack 1:
[2R] Flame Ball (80) You may move a R Energy card attached to Gardevoir ex to 1 of your Benched Pokemon.
Weakness:
P
Retreat Cost:
2
Set:
Dragon Frontiers
Number:
93/101
Card Number:
93/101
Rarity:
Ultra Rare
Card Type:
Fire
HP:
150
Stage:
Stage 2
Card Text:
Imprison - Once during your turn (before your attack), if Gardevoir ex is your Active Pokemon, you may put an Imprison marker on 1 of your opponent's Pokemon. Any Pokemon that has any Imprison markers on it can't use any Poke-Powers or Poke-Bodies. This power can't be used if Gardevoir ex is affected by a Special Condition. (Poke-POWER)
Attack 1:
[2R] Flame Ball (80) You may move a R Energy card attached to Gardevoir ex to 1 of your Benched Pokemon.
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