
| Rarity: | Common |
| Number: | 169 |
| Description: | Rest up to two target allies. If either of those allies are attacking, negate their attacks and end the combat phase. Class Bonus: Those allies don't wake up during their controller's next wake up phase. (Apply the additional effect only if your champion's class matches this card's class.) |
| Card Type: | Action |
| Card Subtype: | Spell |
| Element: | Water |
| Class: | Mage |
| Reserve Cost: | 3 |
| Speed: | Fast |
| Set: | Dawn of Ashes 1st Edition |
Rest up to two target allies. If either of those allies are attacking, negate their attacks and end the combat phase. Class Bonus: Those allies don't wake up during their controller's next wake up phase. (Apply the additional effect only if your champion's class matches this card's class.)
| Rarity: | Common |
| Number: | 169 |
| Description: | Rest up to two target allies. If either of those allies are attacking, negate their attacks and end the combat phase. Class Bonus: Those allies don't wake up during their controller's next wake up phase. (Apply the additional effect only if your champion's class matches this card's class.) |
| Card Type: | Action |
| Card Subtype: | Spell |
| Element: | Water |
| Class: | Mage |
| Reserve Cost: | 3 |
| Speed: | Fast |
| Set: | Dawn of Ashes 1st Edition |
Rest up to two target allies. If either of those allies are attacking, negate their attacks and end the combat phase. Class Bonus: Those allies don't wake up during their controller's next wake up phase. (Apply the additional effect only if your champion's class matches this card's class.)
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