
Rarity: | Common |
Number: | 169 |
Description: | Rest up to two target allies. If either of those allies are attacking, negate their attacks and end the combat phase. Class Bonus: Those allies don't wake up during their controller's next wake up phase. (Apply the additional effect only if your champion's class matches this card's class.) |
Card Type: | Action |
Card Subtype: | Spell |
Element: | Water |
Class: | Mage |
Reserve Cost: | 3 |
Speed: | Fast |
Set: | Dawn of Ashes 1st Edition |
Rest up to two target allies. If either of those allies are attacking, negate their attacks and end the combat phase. Class Bonus: Those allies don't wake up during their controller's next wake up phase. (Apply the additional effect only if your champion's class matches this card's class.)
Rarity: | Common |
Number: | 169 |
Description: | Rest up to two target allies. If either of those allies are attacking, negate their attacks and end the combat phase. Class Bonus: Those allies don't wake up during their controller's next wake up phase. (Apply the additional effect only if your champion's class matches this card's class.) |
Card Type: | Action |
Card Subtype: | Spell |
Element: | Water |
Class: | Mage |
Reserve Cost: | 3 |
Speed: | Fast |
Set: | Dawn of Ashes 1st Edition |
Rest up to two target allies. If either of those allies are attacking, negate their attacks and end the combat phase. Class Bonus: Those allies don't wake up during their controller's next wake up phase. (Apply the additional effect only if your champion's class matches this card's class.)
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