
Rarity: | Majestic |
Number: | ELE066 |
Description: |
Briar Specialization (You may only have Force of Nature in your deck if your hero is Briar.)
Earth Fusion (As an additional cost to play Force of Nature, you may reveal an Earth card from your hand.) Whenever an attack action card you control hits this turn, if its [Power] is greater than its base [Power], draw a card. If Force of Nature was fused, your next attack this turn gains +1 [Power]. Go again |
Card Type: | Action |
Class: | Runeblade |
Talent: | Elemental |
Cost: | 0 |
Pitch Value: | 3 |
Defense Value: | 3 |
Set: | Tales of Aria |
Briar Specialization (You may only have Force of Nature in your deck if your hero is Briar.)
Earth Fusion (As an additional cost to play Force of Nature, you may reveal an Earth card from your hand.)
Whenever an attack action card you control hits this turn, if its [Power] is greater than its base [Power], draw a card.
If Force of Nature was fused, your next attack this turn gains +1 [Power].
Go again
Earth Fusion (As an additional cost to play Force of Nature, you may reveal an Earth card from your hand.)
Whenever an attack action card you control hits this turn, if its [Power] is greater than its base [Power], draw a card.
If Force of Nature was fused, your next attack this turn gains +1 [Power].
Go again
Rarity: | Majestic |
Number: | ELE066 |
Description: |
Briar Specialization (You may only have Force of Nature in your deck if your hero is Briar.)
Earth Fusion (As an additional cost to play Force of Nature, you may reveal an Earth card from your hand.) Whenever an attack action card you control hits this turn, if its [Power] is greater than its base [Power], draw a card. If Force of Nature was fused, your next attack this turn gains +1 [Power]. Go again |
Card Type: | Action |
Class: | Runeblade |
Talent: | Elemental |
Cost: | 0 |
Pitch Value: | 3 |
Defense Value: | 3 |
Set: | Tales of Aria |
Briar Specialization (You may only have Force of Nature in your deck if your hero is Briar.)
Earth Fusion (As an additional cost to play Force of Nature, you may reveal an Earth card from your hand.)
Whenever an attack action card you control hits this turn, if its [Power] is greater than its base [Power], draw a card.
If Force of Nature was fused, your next attack this turn gains +1 [Power].
Go again
Earth Fusion (As an additional cost to play Force of Nature, you may reveal an Earth card from your hand.)
Whenever an attack action card you control hits this turn, if its [Power] is greater than its base [Power], draw a card.
If Force of Nature was fused, your next attack this turn gains +1 [Power].
Go again
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