
Rarity: | Rare |
Number: | BT7-073 |
Description: | [Counter:Attack] If your Leader Card is green : Negate the attack, then choose up to 1 of your opponent's Battle Cards with an energy cost of 1 and KO it.
[Permanent] If this card is in your Drop Area, you can activate it by paying its energy cost and removing it and 1 green card in your hand from the game. [Auto] When you activate this card, you can't activate {For the Greater Good} for the duration of the turn. |
Card Type: | Extra |
Color: | Green |
Energy(Color Cost): | 1(G) |
Set: | Assault of the Saiyans |
[Counter:Attack] If your Leader Card is green : Negate the attack, then choose up to 1 of your opponent's Battle Cards with an energy cost of 1 and KO it.
[Permanent] If this card is in your Drop Area, you can activate it by paying its energy cost and removing it and 1 green card in your hand from the game.
[Auto] When you activate this card, you can't activate {For the Greater Good} for the duration of the turn.
[Permanent] If this card is in your Drop Area, you can activate it by paying its energy cost and removing it and 1 green card in your hand from the game.
[Auto] When you activate this card, you can't activate {For the Greater Good} for the duration of the turn.
Rarity: | Rare |
Number: | BT7-073 |
Description: | [Counter:Attack] If your Leader Card is green : Negate the attack, then choose up to 1 of your opponent's Battle Cards with an energy cost of 1 and KO it.
[Permanent] If this card is in your Drop Area, you can activate it by paying its energy cost and removing it and 1 green card in your hand from the game. [Auto] When you activate this card, you can't activate {For the Greater Good} for the duration of the turn. |
Card Type: | Extra |
Color: | Green |
Energy(Color Cost): | 1(G) |
Set: | Assault of the Saiyans |
[Counter:Attack] If your Leader Card is green : Negate the attack, then choose up to 1 of your opponent's Battle Cards with an energy cost of 1 and KO it.
[Permanent] If this card is in your Drop Area, you can activate it by paying its energy cost and removing it and 1 green card in your hand from the game.
[Auto] When you activate this card, you can't activate {For the Greater Good} for the duration of the turn.
[Permanent] If this card is in your Drop Area, you can activate it by paying its energy cost and removing it and 1 green card in your hand from the game.
[Auto] When you activate this card, you can't activate {For the Greater Good} for the duration of the turn.
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