
Number: | V-EB15/013EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Magallanica |
Race: | Mermaid |
Clan: | Bermuda Triangle |
Power: | 10000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [ACT](VC/RC)[1/turn]:If your vanguard is "Top Idol, Pacifica" or "Expect Rhythm, Vierra", [COST][Counter-Blast 1 & put another rear-guard on the bottom of your deck], and call up to one normal unit from your drop zone to (RC). Choose all of your rear-guards, and until end of your opponent's next turn, they get "Boost", and cannot be chosen by your opponent's card's abilities. |
Flavor: | I want to attain that wonderful sound and brilliant time. |
Set: | V-EB15: Twinkle Melody |
[ACT](VC/RC)[1/turn]:If your vanguard is "Top Idol, Pacifica" or "Expect Rhythm, Vierra", [COST][Counter-Blast 1 & put another rear-guard on the bottom of your deck], and call up to one normal unit from your drop zone to (RC). Choose all of your rear-guards, and until end of your opponent's next turn, they get "Boost", and cannot be chosen by your opponent's card's abilities.
Number: | V-EB15/013EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Magallanica |
Race: | Mermaid |
Clan: | Bermuda Triangle |
Power: | 10000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [ACT](VC/RC)[1/turn]:If your vanguard is "Top Idol, Pacifica" or "Expect Rhythm, Vierra", [COST][Counter-Blast 1 & put another rear-guard on the bottom of your deck], and call up to one normal unit from your drop zone to (RC). Choose all of your rear-guards, and until end of your opponent's next turn, they get "Boost", and cannot be chosen by your opponent's card's abilities. |
Flavor: | I want to attain that wonderful sound and brilliant time. |
Set: | V-EB15: Twinkle Melody |
[ACT](VC/RC)[1/turn]:If your vanguard is "Top Idol, Pacifica" or "Expect Rhythm, Vierra", [COST][Counter-Blast 1 & put another rear-guard on the bottom of your deck], and call up to one normal unit from your drop zone to (RC). Choose all of your rear-guards, and until end of your opponent's next turn, they get "Boost", and cannot be chosen by your opponent's card's abilities.
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