
| Rarity: | Common |
| Number: | 10-107C |
| Description: | Put Exoray into the Break Zone: Draw 2 cards.
Damage 5 — Put Exoray into the Break Zone: Draw 3 cards. (If you have received 5 points of damage or more, this Character has this ability.) |
| Card Type: | Monster |
| Element: | Water |
| Cost: | 3 |
| Job: | Nudibranch |
| Category: | XIII |
| Set: | Opus X |
Put Exoray into the Break Zone: Draw 2 cards.
Damage 5 — Put Exoray into the Break Zone: Draw 3 cards. (If you have received 5 points of damage or more, this Character has this ability.)
Damage 5 — Put Exoray into the Break Zone: Draw 3 cards. (If you have received 5 points of damage or more, this Character has this ability.)
| Rarity: | Common |
| Number: | 10-107C |
| Description: | Put Exoray into the Break Zone: Draw 2 cards.
Damage 5 — Put Exoray into the Break Zone: Draw 3 cards. (If you have received 5 points of damage or more, this Character has this ability.) |
| Card Type: | Monster |
| Element: | Water |
| Cost: | 3 |
| Job: | Nudibranch |
| Category: | XIII |
| Set: | Opus X |
Put Exoray into the Break Zone: Draw 2 cards.
Damage 5 — Put Exoray into the Break Zone: Draw 3 cards. (If you have received 5 points of damage or more, this Character has this ability.)
Damage 5 — Put Exoray into the Break Zone: Draw 3 cards. (If you have received 5 points of damage or more, this Character has this ability.)
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