
Rarity: | Rare |
Description: | Ability
Breath of Oblivion • Only 1 copy of this card is allowed in your Main Deck. When this card would leave your Main Deck, put it face-up beneath your Main Deck instead & attach 1 energy from your field to it at the end of each turn; when zero cards remain in your Main Deck, summon it along with all energy attached. |
Card Type: | Creature |
Creature Type: | Chrono |
Edition: | Limited |
Set: | Limited Edition Sketch Cards |
Ability
Breath of Oblivion • Only 1 copy of this card is allowed in your Main Deck.
When this card would leave your Main Deck, put it face-up beneath your Main Deck instead & attach 1 energy from your field to it at the end of each turn; when zero cards remain in your Main Deck, summon it along with all energy attached.
Breath of Oblivion • Only 1 copy of this card is allowed in your Main Deck.
When this card would leave your Main Deck, put it face-up beneath your Main Deck instead & attach 1 energy from your field to it at the end of each turn; when zero cards remain in your Main Deck, summon it along with all energy attached.
Rarity: | Rare |
Description: | Ability
Breath of Oblivion • Only 1 copy of this card is allowed in your Main Deck. When this card would leave your Main Deck, put it face-up beneath your Main Deck instead & attach 1 energy from your field to it at the end of each turn; when zero cards remain in your Main Deck, summon it along with all energy attached. |
Card Type: | Creature |
Creature Type: | Chrono |
Edition: | Limited |
Set: | Limited Edition Sketch Cards |
Ability
Breath of Oblivion • Only 1 copy of this card is allowed in your Main Deck.
When this card would leave your Main Deck, put it face-up beneath your Main Deck instead & attach 1 energy from your field to it at the end of each turn; when zero cards remain in your Main Deck, summon it along with all energy attached.
Breath of Oblivion • Only 1 copy of this card is allowed in your Main Deck.
When this card would leave your Main Deck, put it face-up beneath your Main Deck instead & attach 1 energy from your field to it at the end of each turn; when zero cards remain in your Main Deck, summon it along with all energy attached.
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