
Rarity: | Holo Rare |
Description: | Poké-POWER: Dark Palm Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir is affected by a Special Condition. |
Card Type: | Psychic |
HP: | 120 |
Stage: | Stage 2 |
Weakness: | Darkness +30 |
Resistance: | Colorless -20 |
Retreat Cost: | 3 |
Attack 1: | [Psychic][Psychic][Colorless] Hard Feelings Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon. |
Flavor Text: | The antenna on its head captures radio waves from the world of spirits that command it to take people there. |
Set: | DP1: Space-Time Creation |
Rarity: | Holo Rare |
Description: | Poké-POWER: Dark Palm Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir is affected by a Special Condition. |
Card Type: | Psychic |
HP: | 120 |
Stage: | Stage 2 |
Weakness: | Darkness +30 |
Resistance: | Colorless -20 |
Retreat Cost: | 3 |
Attack 1: | [Psychic][Psychic][Colorless] Hard Feelings Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon. |
Flavor Text: | The antenna on its head captures radio waves from the world of spirits that command it to take people there. |
Set: | DP1: Space-Time Creation |
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