
| Number: | PR/0338EN |
| Rarity: | PR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | United Sanctuary |
| Race: | Elf |
| Clan: | Shadow Paladin |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [ACT](RC)[1/Turn] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone): [Counter Blast (1)] If you have a vanguard with "Luard" in its card name, choose a grade 1 card from your drop zone, and increase this unit's [Power] by the chosen card's [Power] until end of turn. You may put that card on the bottom of your deck.
[AUTO](RC) Generation Break 1: [Choose one of your other rear-guards, and retire it] When this unit's attack hits, you may pay the cost. If you do, draw a card. |
| Set: | Promo Cards |
[ACT](RC)[1/Turn] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone): [Counter Blast (1)] If you have a vanguard with "Luard" in its card name, choose a grade 1 card from your drop zone, and increase this unit's [Power] by the chosen card's [Power] until end of turn. You may put that card on the bottom of your deck.
[AUTO](RC) Generation Break 1: [Choose one of your other rear-guards, and retire it] When this unit's attack hits, you may pay the cost. If you do, draw a card.
[AUTO](RC) Generation Break 1: [Choose one of your other rear-guards, and retire it] When this unit's attack hits, you may pay the cost. If you do, draw a card.
| Number: | PR/0338EN |
| Rarity: | PR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | United Sanctuary |
| Race: | Elf |
| Clan: | Shadow Paladin |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [ACT](RC)[1/Turn] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone): [Counter Blast (1)] If you have a vanguard with "Luard" in its card name, choose a grade 1 card from your drop zone, and increase this unit's [Power] by the chosen card's [Power] until end of turn. You may put that card on the bottom of your deck.
[AUTO](RC) Generation Break 1: [Choose one of your other rear-guards, and retire it] When this unit's attack hits, you may pay the cost. If you do, draw a card. |
| Set: | Promo Cards |
[ACT](RC)[1/Turn] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone): [Counter Blast (1)] If you have a vanguard with "Luard" in its card name, choose a grade 1 card from your drop zone, and increase this unit's [Power] by the chosen card's [Power] until end of turn. You may put that card on the bottom of your deck.
[AUTO](RC) Generation Break 1: [Choose one of your other rear-guards, and retire it] When this unit's attack hits, you may pay the cost. If you do, draw a card.
[AUTO](RC) Generation Break 1: [Choose one of your other rear-guards, and retire it] When this unit's attack hits, you may pay the cost. If you do, draw a card.
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