
| Number: | G-BT12/Re:01EN |
| Rarity: | RRR |
| Unit: | Normal |
| Grade: | 3 |
| Skill Icon: | Twin Drive |
| Nation: | Dragon Empire |
| Race: | Thunder Dragon |
| Clan: | Narukami |
| Power: | 11000 |
| Shield: | 0 |
| Critical: | 1 |
| Description: | [AUTO](VC):[Counter Blast (1)] When your G unit Stride during your turn, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, retire it, and bind it face up.
[AUTO](VC) Generation Break 2:When your opponent's rear-guard is retired due to the effect of your card, this unit gets [Power]+3000/[Critical]+1 until end of turn. |
| Flavor: | If you stand in my way like a wall, I'll just slay you! |
| Set: | G-BT12: Dragon King's Awakening |
[AUTO](VC):[Counter Blast (1)] When your G unit Stride during your turn, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, retire it, and bind it face up.
[AUTO](VC) Generation Break 2:When your opponent's rear-guard is retired due to the effect of your card, this unit gets [Power]+3000/[Critical]+1 until end of turn.
[AUTO](VC) Generation Break 2:When your opponent's rear-guard is retired due to the effect of your card, this unit gets [Power]+3000/[Critical]+1 until end of turn.
| Number: | G-BT12/Re:01EN |
| Rarity: | RRR |
| Unit: | Normal |
| Grade: | 3 |
| Skill Icon: | Twin Drive |
| Nation: | Dragon Empire |
| Race: | Thunder Dragon |
| Clan: | Narukami |
| Power: | 11000 |
| Shield: | 0 |
| Critical: | 1 |
| Description: | [AUTO](VC):[Counter Blast (1)] When your G unit Stride during your turn, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, retire it, and bind it face up.
[AUTO](VC) Generation Break 2:When your opponent's rear-guard is retired due to the effect of your card, this unit gets [Power]+3000/[Critical]+1 until end of turn. |
| Flavor: | If you stand in my way like a wall, I'll just slay you! |
| Set: | G-BT12: Dragon King's Awakening |
[AUTO](VC):[Counter Blast (1)] When your G unit Stride during your turn, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, retire it, and bind it face up.
[AUTO](VC) Generation Break 2:When your opponent's rear-guard is retired due to the effect of your card, this unit gets [Power]+3000/[Critical]+1 until end of turn.
[AUTO](VC) Generation Break 2:When your opponent's rear-guard is retired due to the effect of your card, this unit gets [Power]+3000/[Critical]+1 until end of turn.
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