
Rarity: | Common |
Number: | 011 |
Description: | Diana Lineage On Enter: Diana becomes distant. On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.) |
Card Type: | Champion |
Card Subtype: | Ranger;Human |
Element: | Umbra |
Class: | Ranger |
Memory Cost: | 3 |
Level: | 3 |
Life: | 25 |
Set: | Alchemical Revolution |
Diana Lineage
On Enter: Diana becomes distant.
On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.)
On Enter: Diana becomes distant.
On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.)
Rarity: | Common |
Number: | 011 |
Description: | Diana Lineage On Enter: Diana becomes distant. On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.) |
Card Type: | Champion |
Card Subtype: | Ranger;Human |
Element: | Umbra |
Class: | Ranger |
Memory Cost: | 3 |
Level: | 3 |
Life: | 25 |
Set: | Alchemical Revolution |
Diana Lineage
On Enter: Diana becomes distant.
On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.)
On Enter: Diana becomes distant.
On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.)
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